package com.gxk.res;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.audio.Sound;

public class SoundFactory {
	private static final Sound SOUND_BIRD_WING = Gdx.audio.newSound(Gdx.files
			.internal("mfx/mfx_wing.ogg"));
	private static final Sound SOUND_BIRD_HIT = Gdx.audio.newSound(Gdx.files
			.internal("mfx/mfx_hit.ogg"));
	private static final Sound SOUND_BIRD_DIE = Gdx.audio.newSound(Gdx.files
			.internal("mfx/mfx_die.ogg"));
	private static final Sound SOUND_BIRD_POINT = Gdx.audio.newSound(Gdx.files
			.internal("mfx/mfx_point.ogg"));
	private static final Sound SOUND_BIRD_SWOOSHING = Gdx.audio
			.newSound(Gdx.files.internal("mfx/mfx_swooshing.ogg"));

	public static Sound getSoundBirdWing() {
		return SOUND_BIRD_WING;
	}

	public static Sound getSoundBirdHit() {
		return SOUND_BIRD_HIT;
	}

	public static Sound getSoundBirdDie() {
		return SOUND_BIRD_DIE;
	}

	public static Sound getSoundBirdPoint() {
		return SOUND_BIRD_POINT;
	}

	public static Sound getSoundBirdSwooshing() {
		return SOUND_BIRD_SWOOSHING;
	}

}
